SKZMatchInfo Class Reference

Inherits from NSObject
Declared in SKZMatchInfo.h

Overview

This object contains various Skillz specific pieces of data that will allow you to customize your UI further.

  id

Unique match id

@property (readonly) NSInteger id

Declared In

SKZMatchInfo.h

  matchDescription

Match description as configured in the Skillz Developer Portal

@property (readonly, nullable) NSString *matchDescription

Declared In

SKZMatchInfo.h

  entryCash

Cash entry fee, nil if there is none

@property (readonly, nullable) NSNumber *entryCash

Declared In

SKZMatchInfo.h

  entryPoints

Z points entry fee, nil if there is none

@property (readonly, nullable) NSNumber *entryPoints

Declared In

SKZMatchInfo.h

  isCash

Signifies a cash match

@property (readonly) BOOL isCash

Declared In

SKZMatchInfo.h

  isSynchronous

Signifies that the match to be played is a synchronous match, and should use your synchronous game flow.

@property (readonly) BOOL isSynchronous

Declared In

SKZMatchInfo.h

  name

Match name as configured in the Skillz Developer Portal

@property (readonly, nonnull) NSString *name

Declared In

SKZMatchInfo.h

  players

An array of the players in the match

@property (readonly, nonnull) NSArray *players

Declared In

SKZMatchInfo.h

  templateId

Template id for the template that the match is based on. These templates are configured in the Skillz Developer Portal

@property (readonly, nonnull) NSNumber *templateId

Declared In

SKZMatchInfo.h