SKZTurnBasedMatchOutcome Constants Reference
Declared in | Skillz+TurnBased.h |
---|
SKZTurnBasedMatchOutcome
These enums are used to decide who will win the prize for the current round. Sending up “kSKZMatchOutcomeMatchNoOutcome” will continue play, sending up any other value will end the match with the specifed outcome and award the prize for the match.
Definition
typedef NS_ENUM(NSUInteger, SKZTurnBasedMatchOutcome ) {
kSKZMatchOutcomeMatchLoss = 0,
kSKZMatchOutcomeMatchWin = 1,
kSKZMatchOutcomeMatchDraw = 2,
kSKZMatchOutcomeMatchNoOutcome = 4,
};
Constants
kSKZMatchOutcomeMatchLoss
-
The current player’s turn has resulted in a loss for the match for them, end match.
Declared In
Skillz+TurnBased.h
. kSKZMatchOutcomeMatchWin
-
The current player’s turn has resulted in a win for the match for them, end match.
Declared In
Skillz+TurnBased.h
. kSKZMatchOutcomeMatchDraw
-
The current player’s turn has resulted in a draw for the match for them, end match.
Declared In
Skillz+TurnBased.h
. kSKZMatchOutcomeMatchNoOutcome
-
The current player’s turn has resulted in no outcome for the match, continue play.
Declared In
Skillz+TurnBased.h
.
Declared In
Skillz+TurnBased.h