Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 12]
CSkillzAbstractDelegate | |
▼CSkillzCrossPlatform | Use this Skillz class if you plan to launch your game in both iOS and Android App stores. |
CRandom | This is the Random class that you can use to implement fairness in your game Use this Random function for variables that can affect gameplay. |
CSkillzDelegate | This Skillz Delegate script should be attached to your Skillz Delegate Game Object, and will forward messages to your SkillzMatchDelegate or SkillzSyncDelegate implementation. Please do not modify this file. |
CSkillzMatchDelegate | You should implement this interface as part of one of your Game Objects. The instance of this object should persist for the lifetime of your game, once you've launched Skillz. |
CSkillzSyncDelegate | The base class for a script that responds to messages from the Skillz SDK about events related to synchronous tournaments. All of the optional methods will by default not do anything when called. These callbacks can be used to control game flow or aggresively clean up resources you no longer need. |